Death Muncher is a game with a little bit of a weird twist that me and a friend developed for children. The player is a worm who is trying to eat his way through the apple. The game ends when the player reaches the end of the trail and eats the seed; this causes the worm to die. The game has a card system that allows the players to switch paths with other players, move back and forward spaces, reroll, etc.
The game has a bit of a weird twist that was developed during the pre-production. The idea of the worm dying may not be the most family friendly concept but the game offers enough fun and hilarity in crashing, tangling and racing to the finish that most players will have fun with the game.