Here is a list of all the major projects that I have worked on or am currently working on. The scope ranges from solo to small team (3-5) to large teams (15-25).

Tellus

Tellus is a simulation game that focuses on teaching players about Earth Observation technology and how it can help meet humanity’s needs and guide development over the next 40 years. Winner of the SaveEarthGame competition.

Palio

A short 5 minute game that is based on the legendary Palio horse race of Sienna, Italy.

Lite Flight

A massively cooperative multiplayer flying game that has the player(s) maneuvering through various locales collecting coins. This was used in conjunction with UAT’s Robotics lab to create a game for the commencement ceremony of 2012.

Bumper Pool

A massively cooperative multiplayer flying game that has the player(s) maneuvering through various locales collecting coins. This was used in conjunction with UAT’s Robotics lab to create a game for the commencement ceremony of 2012.

A list of games that have been created but never completed (or just ideas if you want to be blunt).

Undead Upskirt Uprising

A semi-bullet hell shooter that started as a Unity 3d game but was converted to a Flash game by myself later on as a solo project.

Jewelry Maker

A concept for a casual game intended for the Nintendo DS that has the player creating personal jewelry with a verity of different metals and gems to display and show with their friends.

Death Muncher

A paper prototype board game that has up to four players eating through a apple as worms to eat the seed in the center, die and claim victory!